About
Moin ๐,
I am Nicolas Teichtweier aka. Nic, TehMightyPotato or Schmiggolas and this is my Kind-Of-Blog-Kind-Of-Resume.
This is where I write posts about my projects, thoughts about things happening around me and generally just stuff I feel like shouting into the aether.
โ ๏ธ This website is in no way affiliated with my employer or anyone else besides me.
About Me
I’m a software engineer with focus on games and interactive media currently employed as a AR-Developer at inpro in Berlin.
My experience ranges from game development in Unity and “full stack” web applications to low level programming of microcontrollers like Arduinos. I also have a strong media-science background and love theory crunching and discussion about games.
I’m interested in everything about (digital) technology and have a broad understanding or at least contextualized knowledge about pretty much anything regarding computers and peripheral fields.
Basically, I’m a huge nerd, always eager to learn about new stuff and love talking about games and technology from a scientific point of view.
Specs
Languages:
- ๐ฉ๐ช - German (native)
- ๐ฌ๐ง - English (B2+/C1)
- ๐ - C# (very good)
- ๐ - Python (good)
- ๐ - JavaScript (good)
- โ๏ธ - Nix (I’m learning)
- ๐ก๏ธ - C++/Arduino (ok-ish)
- โ - Java (this is C# but ugly…)
- ๐ - Lua (only if you force me to)
- ๐ค - C++ (had to learn basics, not a big fan)
Frameworks & Tech:
- Unity Engine
- .NET Core & .NET 5+ (incl. ASP.NET Core, Blazor, Razor, WebAPI, etc.)
- .NET-Framework 4.x
- Godot
- Nix/NixOS
- Docker
- MongoDB
- GitLab CI/CD
- MySQL (it’s pronounced MySQL, btw)
- NodeJs
- Pandas, Keras & TensorFlow
I have/am/are:
- a big repertoire of games I’ve played ๐น๏ธ
- excellent with Windows, know my way around Linux ๐ง and MacOS ๐
- excellent with git and git workflows
- familiar with agile workflows like SCRUM
- worked with JIRA and similar systems
- into modding (Monster Hunter: World, 7 Days to Die and Bethesda Games mostly)
- into pc hardware and architecture (I build my own PCs and those of my friends)
- pretty decent guy overall
- kind of nice most of the time
Jobs:
- (from 2024) Full Time Software Engineer at inpro. Basically, see below.
- (2022-2024) Working student at inpro. Unity dev for AR and Editor Tooling & “the CI/CD guy”
- (2021-2022) “Technikberater” (Technical Advisor) at DTB Deutsche Technikberatung GmbH
- (2020-2021) part-time at https://nirgend.media/ as a software engineer and general “technical problem solver”.
- (2020-2020) tutor at Universitรคt Bayreuth for git & SCRUM workflows and Unity Development.
- (2019-2019) working student/intern at Brose Fahrzeugteile GmbH for VR-Development and Arduino based solutions for IAA-Exhibit.
- (2017-2019) “sysadmin” & software engineer regarding JIRA instance at Universitรคt Bayreuth.
Contact
To contact me just hit me up at any of the social-media platforms linked at the main page or just by mail at [email protected]